In the same way, if you happen across an enemy fortress (Maple M Mesos), you need to complete the location objectives. Location objectives typically involve killing the fort’s leaders, looting chests, and burning warfare supplies. If you complete each these objectives, you are going to earn about precisely the same amount of experience points as you would at a mission while getting a lot of new gear and materials.
MMOGDP is not the very first game in the series to have an RPG leveling system — Origins needed a similar setup last season — but it’s incredibly significant in MMOGDP. How important? If you do not actively seek out ways to earn experience points, you are going to fall far behind and have an extremely hard, if not impossible, time finishing the narrative. So, in the spirit of helping you through the mill, we have assembled a leveling guide that should hopefully eliminate some of your difficult instances in Ancient Greece.
If you start your map, you’ll see that each land mass has a degree recommendation. The lowest degree areas, where you start, are under ten, while a couple of places go until the mid-40s as well as 50. Remember that although the loot is much better in tougher areas, you are unlikely to endure for very long if you go exploring while seriously under-leveled. This includes sailing your boat near high-level locations, as enemy boats will mirror the level of enemies ashore.
Within our MMOGDP review we highlighted that you won’t have Enjoy the ability to sustain development from just completing story assignments, particularly if you get deeper into the game. On multiple occasions, there are four-plus degree jumps between story missions. This usually means that you won’t be able to breeze through MMOGDP. We recommend keeping up with the essential level of the missions if not one or two greater. Keep in mind that some mainline assignments see an increase in level if you pass the first amount. That is OK, though, because this does not influence future assignment recommended levels.