And I can’t help but ask: why is this necessary? Some might say that spamming one maplestory skill daily every day is dull. So? The game has lots of classes which have to, or benefit from, alternating/chaining/combo’ing abilities. Play one of these if you discover the one-key classes dull. Individuals who chose the monotonous classes, presumably appreciate that Maplestory mobile mesos.
Some might say that relying on a single maplestory ability is idle. As long as spamming one skill on class A doesn’t get you any better rewards than varying abilities on class B (in terms of Maplestory M DPS or anything else), why not allow idle people be lazy?
Ultimately, there’s the issue of keyweighting. If it’s possible to spam one maplestory ability all day, a rock could do it for you. However, for this, there are other options, like forcing movement after a variety of attacks. The game has this, it merely must make certain all abilities are limited this manner. There’s not any need to force people into playstyles they don’t enjoy, simply to prevent cheating.
Bottom line: Attempting to force the identical alternating-skill playstyle buy MaplestoryM Mesos on all courses is bound to alienate a huge part of the game’s players. I believe it’s a mistake.Maplestory M Expand the Buddylist to over 100+
Since my host has merged with another, I think our buddylist ought to be expanded to over 100slots that are +. I love to make new friends particularly when it makes the game even more fun to play with and less lonely but after the world merge, it is hard to make any new friends because my buddy list has already maxed out to 100/100.
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ry created the group
MapleStory M mobile game in beta on Android 6 years, 4 months ago