Some may say that relying upon a single Maplestory mobile mesos ability is lazy. However, what of it? Provided that spamming one skill on class A doesn’t get you any better rewards than varying abilities on class B (in terms of maplestory2 DPS or anything else), why don’t you let lazy people be lazy?
Ultimately, there is the issue of keyweighting. If you can spam one maplestory skill all day, a stone could do it for you. However, for this, there are several other solutions, like forcing movement after some variety of strikes. The sport has this, it just needs to make certain all abilities are restricted in this way. There’s no need to force people into playstyles they do not enjoy, simply to prevent cheating.
Bottom line: Attempting to induce the same alternating-skill playstyle on all courses is bound to alienate a large portion of the game’s players. I think it’s a mistake.
Since my server has merged with another, I believe our buddylist ought to be enlarged to over 100+ slots. I love to make new friends especially when it makes the game much more enjoyable to play and less lonely but after the entire world merge, it is hard to make any new friends because my friend list has already maxed out to 100/100.
Would love it if you guys at Nexon Corp. would enlarge the friend buy Maple Mobile Mesos list for at least the entire world alliance servers. A number of my friends and I were anticipating the merge because our server was a little empty and since we got new people to meet, we would love to incorporate them all in our buddylist.
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ry created the group
Earn yourself some major MapleStory M mesos 6 years, 4 months ago